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/ MacPeople 2001 March 15 / MacPeople JP 2001 3.15.iso / 連載データ / LoadTest⁄G4キューブ / GeForce Demo.mov (.mp4) < prev   
Apple QuickTime movie  |  2001-02-09  |  23.3 MB  |  320x240  |  12.5fps  |  4 minutes, 44 seconds  |  [MooV/TVOD]
Transcription: So we worked really closely with Apple over the past three weeks to port three of our OpenGL technology demonstrations. This first one we call Bubble, and what it's showing is a technique that most people, most developers have to use to create reflections on a surface like glass or chrome. This is a technique called sphere mapping. As you'll notice, there's a There's an anomaly there. That's because the sphere mapping technique is inherent. It's impossible to wrap something around another object without that defect. That's the 2D texture that's being applied to the sphere. So NVIDIA uses a dif ...